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Tuesday, December 17, 2013
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helmet2

Speaking as someone who’s considered spending nearly $1,000 on a full Stormtrooper costume multiple times, I’m very interested in a new crowdfunding project designed to build and mass produce a complete Iron Man suit with electronic features like an automatic sliding faceplate. The Iron Man Mark III project from Iron Man Factory, which must violate at least 80 licensing agreements, also just looks so damn cool that I’m going to hope beyond hope it somehow gets made.


The prototype in the video is fully 3D-printed, and also features a number of light-up aesthetic features, powered by AAA batteries. It’s lightweight, weighing in at only 3kg (6.6 lbs) and features metal joints with a carbon fiber/polymer body. Anyone under 5’6″ or much over 6’1″ need not apply, according to the specifications, which means even if I want it so badly my entire body burns I’d be taking a risk on not quite fitting within.


hand2The creators of the Iron Man project are a team with an injection moulding factory out of Shenzen, the company tells me, including engineers with over 15 years experience in die casting manufacturing. The factory employs between 30 and 40 people, and currently produces toys, routers, smartphone parts and more. They’ve been working with designers in Beijing on the Iron Man project, and began producing small runs of the Iron Man helmet alone via 3D printing. To get costs down and volumes up, they’re looking to cover the costs of initial setup for a full-scale, injection moulding production run.


Backers can lay down pledges for either the full injection moulded suit ($1,999), a helmet alone ($1,800) or the full, 3D-printed suit ($35,000). The latter two will ship within three to four months, while the production run suits are expected to arrive between six and eight months out should the project prove successful. No cards will be charged until orders ship, with payments managed via Stripe.


helmet2The company also tells me that it’s working on a space-grade aluminum version of the suit, too, which it plans to put into mass production provided the initial campaign is successful. They declined to comment on licensing, indicating this isn’t a project with Marvel’s official blessing, but that probably won’t stop the superfan from drooling over this. And yes it’s $2,000 and it doesn’t even fly, but imagine the faces the next time you walk the con floor.







5:54 AM

Speaking as someone who’s considered spending nearly $1,000 on a full Stormtrooper costume multiple times, I’m very interested in a new crow...

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Since the dawn of personal computing, managing storage has been a persistent challenge. Certainly the pressure has eased up on the desktop with the proliferation of 1 TB hard drives, but for laptops and lightweight notebooks, the struggle continues. One of the problems with grappling with all the data on a hard drive is transparency. Eyeballing thousands of file names in the Finder is both tiresome and inefficient. Moreover, it's a poor way to get the "big picture" on your storage situation.


5:39 AM

Since the dawn of personal computing, managing storage has been a persistent challenge. Certainly the pressure has eased up on the desktop...

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Having been asked by a neighbor to help haul her kayak onto her SUV one weekend morning last summer and finding it quite difficult -- that's with two of us doing the lifting -- myLifter was an obvious choice for this week's Crowdfunding Spotlight. myLifter is a smartphone-controlled mini-winch now looking for funding on Kickstarter. If you've ever tried lifting a kayak onto a vehicle roof rack -- or indeed a cargo box or many other types of outdoor sporting equipment -- you'll know that it isn't easy.


5:10 AM

Having been asked by a neighbor to help haul her kayak onto her SUV one weekend morning last summer and finding it quite difficult -- that...

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sailthru

Marketing personalization startup Sailthru is announcing that it has raised $20 million in Series C funding.


Less than a year has passed since the company raised its $19 million Series B, and founder and CEO Neil Capel said Sailthru still had “money in the bank”. However, he said that he was excited about working with Scale Venture Partners, which led the new round (previous Scale investments include ExactTarget, Ominture, HubSpot, and Vitrue).


In addition, Capel said that raising now means that Sailthru won’t have to worry about funding next year, so it can focus entirely on growth, including international growth.


Sailthru is probably best known as an email marketing company, but Capel said it’s much broader than that — he described it as a “customer engagement” company that’s “personalizing every single touch point,” whether it’s a website, a mobile app, offline, or, yes, an email. He also contrasted Sailthru’s approach with “big data” companies (Sailthru describes itself as “smart data”) — at the end of the day, he said those companies are still dividing users into different demographic segments, rather than offering true personalization.


“We’re essentially real-time, we’re able to personalize every single event,” he said. “As opposed to everyone else who says they’re real-time, and the consumer sits in this bucket.”


This is a concept that many businesses are still catching up with, Capel added — for example, if you sign up for a website newsletter (including, I believe, TechCrunch’s) you get the same headlines as everyone else, while publications should really be tailoring those headlines to what they know about your interests.


The company says its revenue for 2013 is double what it was last year, and its customers include Mashable, Rent the Runway, Acumen Brands, and Khan Academy.


Scale partner Rob Theis is joining Sailthru’s board of directors. Previous backers including Benchmark, RRE, DFJ Gotham, AOL Ventures, and Occam Partners also participated. (By the way, you may have noticed AOL Ventures on that list. TechCrunch of course, is owned by AOL. In addition, Capel is a partner at Bowery Capital, a new fund that’s backed by AOL and shares office space with the TechCrunch New York team.)







4:39 AM

Marketing personalization startup Sailthru is announcing that it has raised $20 million in Series C funding. Less than a year has passed si...

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Facebook is indeed rolling out autoplaying videos for ad units in your News Feed on both mobile and desktop, something the Wall Street Journal pegged for arrival just a little while before it was made official. The autoplaying ads follow Facebook’s trial of autoplaying non-ad video content on both the web and mobile.


The reasoning behind the decision is simple math in terms of returned value for advertising partners: Facebook claims that its autoplaying videos have seen engagement in terms of views, likes and shares on mobile and desktop increase over 10 percent versus the non autoplaying kind since it started testing them back in September.


Earlier this month, Facebook flat-out revealed in a slide deck obtained by Ad Age that its organic reach was waning, a fact which was used as a stepping off point for the sale of ads, which can drive greater brand visibility. And here it’s foregrounding the interaction metrics – there’s no doubt this is a sales pitch to advertisers, more so than a way to “continue to improve the quality of ads you see in News Feed,” as Facebook actually claims in the release.


It’s hard to imagine many users lauding Facebook for putting autoplaying ads in the News Feed, which is probably why this is rolling out to just a small test audience first. The initial pilot will feature ads for Divergent, a new movie due out next year. Videos start playing instantly when they come into view for the test group on both desktop and mobile, albeit without sound, and to stop playback you can just continue to scroll past. Facebook is looking to potentially start a video ad chain reaction by presenting you with two other video ads to choose from if you watch one all the way through, too.


It’s easy to see where this got its root: Instagram enforced autoplaying videos in its feed as mandatory back in October, and as mentioned, FB already piloted a project for non-ad content on its network to do the same. It’s awfully hard not to read both as an attempt to make autoplaying video The New Normal for users, in order to pave the way for the real payload of autoplaying video ads, which is likely to be the most material to Facebook’s business going forward.


At least FB is doing users a solid by pre-loading video ad content on mobile devices when they’re connected to Wi-Fi, instead of eating up all that bandwidth when they’re connected to more expensive and data-capped mobile network connections. And it’s a limited test, which means it could always get killed if the general reaction from users is negative enough.







4:39 AM

Facebook is indeed rolling out autoplaying videos for ad units in your News Feed on both mobile and desktop, something the Wall Street Jour...

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matthew-prince

In what is quite possibly a move to bolster valuation ahead of raising a new round,CloudFlare has revealed that it raised a $50 million Series C in December of 2012, according to CEO and co-founder Matthew Prince.


In case you’re unfamiliar with CloudFlare, it’s a service for website owners that offers protection from online threats, speeds up page load time, and optimizes content across devices. The company launched back in 2009, and has since gone on to raise a total of $72.1 million, including a $2.05 million Series A led by Pelion Venture Partners and Venrock, as well as a $20 million Series B from existing investors alongside New Enterprise Associates.


So where did this $50 million round come from?


Prince revealed that almost a year ago exactly, Union Square Ventures joined up with existing investors to inject $50 million into the company.


During this time, CloudFlare received a number of term sheets, some with valuations as high as $1.2 billion. In the end, CloudFlare chose to go with the offer made by Union Square Ventures, which was at a lower (yet undisclosed) valuation, because of Brad Burnham. Around then, we also reported that CloudFlare was raising at near $1 billion valuation.


The story goes that Burnham was on the FCC’s committee on Net Neutrality alongside CloudFlare cofounder Michelle Zatlyn. After they got to know each other, and Burnham proved what an asset he could be in potential Net Neutrality-related obstacles for CloudFlare, Prince and Zatlyn came to the conclusion that they wanted USV and Burnham as an investor.


Though Burnham won’t be joining the board, he will be observing from further back and helping advise.


Since the funding last year, CloudFlare has doubled its userbase to 1.5 million users, accounting for 5 percent of web requests across the internet. In fact, one in every 20 sites is now on CloudFlare.


But it hasn’t all been sunshine and roses. CloudFlare was at the center of one of the biggest DDoS attacks in the history of the internet, a turbulent time for the company.


Still, Prince revealed that revenue is up 460% since last year, with costs coming in way lower than expected and subscription revenue coming in 10 or 15 percent higher than expected.


“We run the real risk of being profitable by January,” said Prince.


Of course, he wouldn’t disclose actual numbers, but he did say that the current valuation of the company is far greater than that $1.2 billion from a year ago.


Which leads me to my next question: Why is CloudFlare sharing all of this information now?


The official answer from Prince has to do with showing your work.


“The ethos in the Valley is to pump your first and pound your chest when you raise money, but that’s not our ethos,” said Prince. “Oftentimes, you raise money on promises of what you’re going to do, not what you’ve done. We wanted to do it differently.”


And this isn’t the first time that CloudFlare has pulled a late reveal.


Of course, a more realistic answer has to do with what’s coming next for CloudFlare. There are a number of reasons why a company would reveal funding a year later. Perhaps they’re trying to attract new talent or increase credibility while acquiring more users. But that doesn’t make a lot of sense given the timing of the story.


On the other hand, the company could be planning to raise another big round in the coming months, and are looking to build up valuation. In fact, it’s not impossible that CloudFlare is looking at an IPO in the future.


Personally, my money is on another large funding round, but only time will tell.







4:09 AM

In what is quite possibly a move to bolster valuation ahead of raising a new round, CloudFlare has revealed that it raised a $50 million Se...

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Monday, December 16, 2013
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Apple Best Of App Store 2013

Apple just released its annual “Best Of” list for the iTunes and App Stores, and apps that focused on language learning or had unusual visual designs were among its top picks. The iPhone and iPad Games of the Year both won Apple Design awards in June. iPhone game Ridiculous Fishing: A Tale of Redemption by Vlambeer, stood out from other fishing games with its flat design, while Frogland’s Badland, the top iPad game, featured lush high-definition graphics to create a menacing atmosphere. Disney Animated, the iPad App of the Year, uses interactive features and clips to show how all 53 movies by Walt Disney Animation Studio were created.


Apple’s iPhone App of the Year is Duolingo, one of the first and best in a strong roster of apps that are revolutionizing language learning by making it more accessible.


Each year, Apple chooses its top apps of the year separately from those that performed best based on downloads and sales.


Unsurprisingly, many of the top-performing apps by downloads were games. King’s Candy Crush Saga scored the most downloads across three categories: it was the top free iPhone and iPad app, as well as the top paid iPad app. Minecraft, published by Mojang, was the top paid iPhone app.


In terms of non-gaming apps, both Vine and Snapchat did well, placing fourth and sixth respectively on the Top Free iPhone Apps chart. Runners-up across the categories included Pandora Radio, photo editor Afterlight and the Sleep Cycle alarm clock.


Over in iTunes, Gravity took best movie, while Despicable Me 2 was the best animation. 12 Years a Slave was noted for “Best Male Performance” by Chiwetel Ejiofor, while Blue Jasmine’s Cate Blanchett got “Best Female Performance.”


The TV Show of the Year was, unsurprisingly, the final season of Breaking Bad, while season three of Scandal was hailed as the Best Breakthrough. Cult favorite Orphan Black was named Best Discovery, while season 3 of Duck Dynasty got the Best Reality TV distinction.


For books available through Apple’s e-reader iBooks, Tenth of December by George Saunders was named the best novel of the year, while One Summer by Bill Bryson was the best non-fiction book. The best book for young adults was The Rithmatist by Brandon Sanderson, while the best book designed specifically for iBooks was the Breaking Bad tie-in.


Apple’s picks for Best Podcasts are MSNBC Rachel Maddow, The Adam and Dr. Drew Show, AsapScience and Stuff You Should Know.


To see more of this year’s top performers, check out iTunes and the App Store.







11:10 PM

Apple just released its annual “Best Of” list for the iTunes and App Stores, and apps that focused on language learning or had unusual visu...

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