Random Post

Wednesday, December 18, 2013
no image
Boxbee-share-feature-2

San Francisco-based storage startup Boxbee was founded on the idea of using technology to change the way people thought about urban storage. By providing its users with an inventory system and an ultra-easy way to get boxes for storage picked up and delivered, the company made it so that stored stuff didn’t just disappear into a black hole, never to be seen again.


Now, the company is using those same tools to allow its users to share stuff they’ve stored with their friends who might want to use it.


Boxbee, which is available in San Francisco and New York City, provides standard sized boxes to users who fill them with stuff that they don’t need at any given moment. Since launching in March, Boxbee has had more than 4,100 items added to storage.


For $6 per box per month, Boxbee would take that stuff off your hands and put it in secure storage until you needed it again. When the time came to reclaim your things, the company would deliver goods back to users for $15 plus $2 per box.


But how would you know which box you’d want back?


The genius in Boxbee’s system is that it allows users to keep an inventory of the items that are available in their boxes. That lets them request a certain box at any time, instead of having to take all boxes out of storage and rifling through them looking for just a few items.


But this system also lends itself — pun intended — to making those goods available to others who might want to use them. With the new Boxbee “sharing library,” users can do just that. Imagine, for instance, putting ski equipment you’re not going to use this season into Boxbee storage and then having the option to let a friend of yours borrow it instead.


That type of model is the true essence of the “sharing economy,” in which stuff I might not need at a certain time can be used by my peers.


Boxbee’s sharing library isn’t just for sharing with friends, though. To get its customers used to the idea of short-term borrowing and lending, the company is making its own library of goods available to users.


That is, anyone with a Boxbee account can borrow shared items from the company itself — stuff like camping goods, for instance — rather than renting them from traditional sporting goods stores or other lenders. The stuff is free to borrow to users, who need only pay the $15 delivery fee for the goods dropped off to their homes.







1:09 PM

San Francisco-based storage startup Boxbee was founded on the idea of using technology to change the way people thought about urban storage...

Read more »
no image
Apple has announced that its new Mac Pro will be available to order starting Thursday. It unveiled the system in June at WWDC, surprising attendees with its cylindrical design. The aluminum body is just an eighth of the size of a standard tower unit -- 9.9 inches tall, 6.6 inches in diameter and weighing in at around 11 pounds. The design is intended to maximize cooling. Air is siphoned through the top of the unit, which has a handle for easy moving. The back panel lights up when the unit is moved, allowing users to easily spot its ports.


12:26 PM

Apple has announced that its new Mac Pro will be available to order starting Thursday. It unveiled the system in June at WWDC, surprising ...

Read more »
no image
blueshft-lifestyle_project-body

This is a guest post by Sam Beck, creator of Helium, a super capacitor-powered speaker, as part of our ongoing coverage of crowdfunding in real-world situations.


This is what happened during my first crowdfunding project, which is currently sitting at 97% of its goal with two days left on the clock. Our campaign’s goal was to cover the launch cost of our first product, a supercapacitor-powered portable speaker which would cost about $8,000 in compliance & overhead costs. The next time I do something like this, I’m going to make a giant poster of that baseline number – $8,000 or whatever it is – and hang it right in front of my face. The biggest mistake I made during this campaign was forgetting that number.


Here’s how I messed up.


About 90% of my planning was very realistic. I built a simple, conservative model, and set the variables so that if things went according to plan, we would make a bit of money on top of covering those costs. And then, I started imagining what it would be like to make two times the goal, or ten times. We almost failed because while there was a definite goal, I was thinking about a different number. That is my biggest takeaway from the whole project. There is only one goal; your objective is to meet it. Everything else is gravy.


So that’s the first half of success in crowdfunding: know what success looks like. So this is how to plan once you know what you’re planning for.


The first thing is to see what your market looks like. 4 First Names has built an awesome set of open source tools to see the shape of your potential market – a very pretty Unity 3D visualization of the data from Kickstarter. They also scraped all the data from every Kickstarter project to make it work. Each dot is a project – the bright diagonal is the fact that projects that get close tend to meet their goal.


KDP


The visualization is cool, but having the data from every project is awesome. For our working data set, we took the whole list and filtered it down to only Product Design and Technology projects that had raised over $2000, of which there were 2085. We were pretty sure we’d get over $2000 in pledges from friends and family on day one – if you can’t hit 5% of your goal within your private network, you are probably in a bad spot.


Now, with this list of similar projects, we used simple statistics to think about our funding goal. 45% of these projects with goals $25-$35k were successful vs. only 35% of projects with goals $36k-50k. Getting even more specific, within audio projects, only 21% of projects aiming for over $30k have been successful.


We settled on $30k as a goal, believing that our idea was in the top quartile of audio projects in terms of how much interest, media coverage, and organic traffic it would generate.


With an idea of the goal in mind, it was time to set prices. We started out our price planning with a simple survey, run through Facebook & SurveyMonkey. It cost about $20 – but if I were going to do it again, I’d probably use SurveyMonkey’s paid audience feature instead of Facebook ads to (hopefully) get a better sample.


Our survey used the Van Westendorp method: show potential customers the product, explain it, and then ask for four prices from each respondent, in order:


1. Too expensive to consider

2. Too cheap to believe in

3. Getting expensive

4. Great value

Take the set of answers for each question, graph them in rank order, and you end up with a set of four curves that show how much people are or are not willing to pay.


Web


This helped to validate our initial guess that $300 was a pretty good price that many people would be willing to pay. It also showed how much demand would drop off as the price increased – in the neighborhood of 30% less demand for each $50 price increase.


This survey gave us a slope for our demand curve, but no reference point. So we put together this chart: reward prices vs. number of backers from 12 related Kickstarter audio projects. It was enough to make an educated guess about how many units we might sell. This still left a continuous range of possible price and goal coordinates – the final decision was based on where I thought the product should be priced in the long term.


reward price vs backers


Now we had informed guesses on a plausible funding goal, a plausible unit retail price, and how many units might sell at a given price. We knew our overhead costs and our per unit costs, including US shipping and 8% fees (3% credit card + 5% for the site). So we built a simple model and tweaked the pricing and goal until we would break even at the funding goal.


This is where I made the big mistake.


My idea on pricing was to have prices increase through the campaign. I remain convinced this is a good idea, but I messed up the implementation. The prices need to convince people they are getting a good deal, but they also need to present a sense of urgency.


Initially the campaign was set up with 25 pledges at the first level (best price / earliest delivery). These sold out in six days, which was pretty good, about what I had hoped for. Then the price went up to the second tier (+$50), and the campaign came to a dead stop.


The problem was that my carrot-stick pricing model was off. A $50 discount (carrot) was indeed a strong incentive to buy early, but conversely a strong disincentive to buy later. If demand had been high enough that the second tier (100 units) started selling out quickly, maybe it would have worked – but instead, it just sat there, telling people there was no need to buy today because there were 97 left.


MONEY VS VIEWS copy


This probably would have killed the campaign completely, but we got a large cash donation on day 16, which allowed us to subsidize/add more pledges at the carrot level. Moral: if you’re going to do tiered pricing, make sure the tiers are small enough that they start filling in quickly! I thought that having a nominal ‘regular price’ as a stick would help to push the middle tier along, but the tier had to many slots for the stick to be credible.


The last part, and probably the hardest part, is planning for traffic. I initially thought we needed to get 10,000 hits on the site to make the goal – turns out it was really more like 20,000. Our conversion rate at present is about 0.5%. Most of those conversions ultimately come from Facebook and direct traffic, but very few originated from Blueshift’s Facebook posts.


It was serious a challenge to get enough media coverage. Doing this again, I would find a way to build demo units to send to the press – otherwise, you’re basically asking people to write about your press release (no matter how many times you reword the email). The only times that the campaign is “news” are the first day, the day you make your goal, and the last few days. Use those days wisely and reach out early. When you are not a news item, you need to find alternative means of generating traffic.


We got a fair amount press, about 30 postings – but each bit of coverage brings only a small number of visits, and a smaller number of sales. I was surprised to see how few clicks some coverage generated: for example this article on Digital Trends got 650 likes on Facebook, but only 350 clicks to our CrowdSupply page.


traffic sources copy


We were really lucky to get a big donation – if that had not happened, the project would have been effectively dead a few weeks ago. If I were going to do this again, I would have left out the international option, which would have saved us some money – we could have set a lower goal, and we have very few international pledges.


Beyond that, making this work took me being a full-time marketer/internet fiend for about two months. Honestly, I just want to get the product built – but I don’t know of another way I could have gotten the money together, so we’ll call it a victory. Assuming it has gotten funded by the time you read this.


crowdsupply







12:26 PM

This is a guest post by Sam Beck, creator of Helium , a super capacitor-powered speaker, as part of our ongoing coverage of crowdfunding in ...

Read more »
no image
Several major tech firms are making a strong push into Internet infrastructure all over the world, leading to increasingly fraught relationships with telecoms. Google and Facebook in particular have drastically invested more in Internet infrastructure over the last year, installing new undersea and underground cables, creating their own networking hardware systems, and agreeing to long-term deals over leases of so-called dark fiber. These tech firms are attempting to lower costs, boost performance and ensure capacity.


11:08 AM

Several major tech firms are making a strong push into Internet infrastructure all over the world, leading to increasingly fraught relatio...

Read more »
no image
mustache

Uber’s revenue numbers, which were leaked to Gawker just a few weeks ago, look bold at roughly $20 million per week.


But there isn’t necessarily a definitive market winner yet in the peer-to-peer space, as the entire field is on a rising tide. Lyft, which started peer-to-peer ride-sharing after Uber’s black cars on demand, is seeing its revenues grow at a rate of about 6 percent every single week, according to raw data and revenue dashboards that Lyft co-founder John Zimmer shared exclusively with TechCrunch.


That growth rate is more than double Uber’s growth pace, which averaged about 2.8 percent in the five weeks of data leaked to Gawker. Compounded over a year, Lyft is seeing 20X growth.


“I think there will be a black car winner at the high end and a peer-to-peer winner at the affordable price point for the mass market,” Zimmer said. “Lyft is already the leader in peer-to-peer, which is the fastest growing on-demand transportation segment.”


You could argue that because Lyft is growing from a smaller revenue base, its growth rate would naturally be higher. But Lyft says it is already doing one-third of the weekly ride volume Uber was doing across all of its product lines when they raised their last round at a $3.5 billion valuation (if you back out Uber’s leaked numbers to June 2013).


Zimmer’s data and revenue dashboards last week revealed a more than $100 million gross run rate.


Uber, for its part, says that growth rates vary drastically in different seasons, with the summers being slower than the holiday season. So they argue you can’t extrapolate growth rates back.


“I’d love to tell you how much bigger we are than them, but I can’t do that,” said Uber CEO Travis Kalanick. “We’re the leader right now, but we take competition seriously. We don’t dismiss it.”


We estimated Uber’s gross revenue run rate at $1 billion from the leaked Gawker dashboard. But they don’t just do peer-to-peer ride sharing. They have multiple product lines covering black cars, taxis, peer-to-peer ride-sharing and SUVs. Uber is also international, covering 66 cities in 24 countries, compared to Lyft’s U.S.-based 20 markets. (Lyft also doesn’t do 7X surge pricing.)


Then there is a slew host of other companies competing to offer on-demand transportation from your phone like Sidecar, Hailo, Gett, and China’s Didi Dache.


But these competitors are generally much smaller than Lyft and Uber, which are fighting for peer-to-peer in the U.S. market. It’s not clear from Uber’s leaked numbers how big their peer-to-peer business is compared to the original black car or taxi business lines. Kalanick declined to break this out, but he said black car fares are generally only 1.8 times higher than the peer-to-peer fares.


The competition between the two companies has become increasingly cutthroat, with Uber resorting to aggressive campaigns to undercut Lyft’s supply of drivers. They’ve offered $50 gas vouchers to recruit Lyft drivers and have run advertising campaigns urging drivers to “Shave The Stache.”


Kalanick defended these tactics, “It’s important for us to have as much supply as possible. When you’re small, you don’t need that many drivers to make it work. But when you’re big, you’re talking about taking in thousands, if not tens of thousands of drivers. It’s important that if there are good drivers out there, they know they have options.”


Amid Uber’s more competitive tactics, Lyft has stayed focused on growing its core community of drivers and users without poaching from rivals.


“By focusing on community, we’re able to attract the highest quality drivers. It makes sense that our competitors would try to recruit them as they try to catch up in peer-to-peer, but we’re not seeing an impact on our loyal driver base or our ride growth numbers.” said Zimmer, who added that the “Shave the Stache” campaign actually ended up educating more prospective passengers and drivers about Lyft.







11:08 AM

Uber’s revenue numbers, which were leaked to Gawker just a few weeks ago, look bold at roughly $20 million per week. But there isn’t necess...

Read more »
no image
Screen Shot 2013-12-18 at 17.56.33

French startup Mention just received an important update that should make it more compelling to its user base. Whenever Mention users receive a new alert, they can share it on their social channels using Buffer, lining up status updates to share later. As a reminder, Mention is a media monitoring tool that works a lot like Google Alerts with a web interface to skim through your alerts. It is mostly targeted toward business users.


While there was a way to tweet and share individual alerts on Facebook, you had to do it manually throughout the day. With today’s update, you can spend a few minutes every now and then to see all your alerts regarding your company or product, and decide what to share. Then, everything will happen automatically — your social feeds will stay active with updates about what you are doing.


Combining Mention with Buffer makes a lot of sense. Mention’s strengths were its monitoring tools, not its social features. Instead of making a Buffer copycat to fill this gap in the product offering, it partnered with Buffer. In the meantime, Buffer users will be able to get an alert stream right from the Buffer dashboard.


So far, Mention has attracted 150,000 users and 2,500 paying subscribers, including CrunchBase, GitHub or Microsoft. It is tiny compared to Buffer’s 1 million users, but media alerts feel more like a niche product — the new partnership will help both user bases grow. The company has received $800,000 in seed funding. Converting more users to its paying plan will probably be the next challenge for the startup.







10:09 AM
1

French startup Mention just received an important update that should make it more compelling to its user base. Whenever Mention users recei...

Read more »
no image
Screen Shot 2013-12-18 at 10.55.44 AM

Google Glass use cases are many, but one that inevitably comes to mind is facial recognition. Google already does a lot with reverse image searching and identifying faces in photos, so it would not be such a leap to imagine it doing something like comparing the faces of those you meet at networking events to publicly available photos from Google+ and other sources to make sure you never again forget a name. But Google has forbidden that kind of software in the official Glassware app store. Still, startup Lambda Labs and its founder Stephen Balaban are building that software anyway, for installation via sideloading.


That workaround means the app, called FaceRec, will only ever make it onto a fraction of Glass devices, and a Google spokesperson had this to say when contacted for comment as confirmation it’ll never get broad distribution through any official channels:



As our Glass Developer Policies make clear, we will not be approving any Facial Recognition Glassware.



A subset of the Explorer crop can’t add up to many installs, but that’s exactly who it’s intended for, Lambda tells Forbes. The app works by storing a record of every face that a user encounters while wearing glass, on a cycle that refreshes to capture new faces every ten seconds. In this early version, it can’t ID faces in real-time, and doesn’t have a reference database from which to draw. Instead, like with iPhoto and other services, you can tag pictures with names so that they’ll be recognized the next time you see them. Users can also roll their own script for mining data from their Facebook network for automatic identification, but it’s not built into the product since it violates Facebook’s rules of usage.


The first version of Lambda’s Glass facial recognition app might be limited, but it’s a first step to something more on par with what we might expect from sci-fi examples, where you glance at someone and get a profile of them, shared interests and more provided via a heads-up display. Which is great, because getting to know people the old fashioned way through conversation and a gradual deepening of mutual understanding is for the birds.


Seriously though, there does seem to be a general level of anxiety around the idea of Google Glass and facial recognition. But over time we’ve proven ourselves to be quite changeable on the definition of what is and isn’t acceptable when it comes to how much information we share with others via the web, and facial recognition could become something that people grow more comfortable with time. It definitely has a range of positive possible use cases, including for treatment of genuine medical conditions like prosopagnosia or the aftermath of strokes.


Google may eventually relax its privacy restrictions to make this kind of app officially supported on its Glass platform, but Lambda is also building its own Android-based wearable device called the “Lambda Hat” that will be available for pre-orders Friday. This and other platforms developed outside of Google likely won’t carry similar strictures about face recognition tech, so Balaban’s concept of a world where we can know people just by looking using computer vision might come to pass regardless of Google’s reservations, and the serious privacy implications such a concept entails.


This may be a particularly interesting example of unauthorized Glass software, but software outside the bounds of platform restrictions is nothing new. Apple has a far-reaching and active iOS jailbreak community, after all, and Android devs have created many apps that can be sideloaded but don’t make it into the Play Store. Glass is bound to play host to a few of those as well, but novel technology makes for novel takes on what constitutes ‘out-of-bounds’ software. None of these unauthorized apps really make it beyond outlier or curiosity status, unless policies change and they gain access to official channels, but they can still be worth watching as barometers of what users find interesting and/or acceptable in specific examples of mobile software.







10:09 AM

Google Glass use cases are many, but one that inevitably comes to mind is facial recognition. Google already does a lot with reverse image s...

Read more »
 
Google Analytics Alternative