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Thursday, December 19, 2013
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bittorrent chat

BitTorrent is publishing a blog post with more details about its in-development chat product, which it announced in September with the stated goal of ensuring “that your messages stay yours: private, secure, and free.”


The announcement was short on details, so this seems to be the first look at how BitTorrent Chat will actually work., The company says that since it’s taking a decentralized approach, where your messages don’t go through any of BitTorrent’s servers (as illustrated in the infographic below), the product won’t have any user names. Instead, it will use a process called public-key cryptography.


As I understand it, that means if two people want to chat, they exchange their public keys (essentially a string of numbers) with each other. When I was discussing this with a BitTorrent spokesperson, he confirmed that’s how it will work, but he added, “there are other simpler ways that we also support for people who are less technical.”


In the BitTorrent blog post, software engineer Abraham Goldoor writes that you’ll be able to use Chat without telling anyone your real name, and he adds:



Using public key encryption provides us with a number of benefits. The most obvious is the ability to encrypt messages to your sender using your private key and their public key. But in public key encryption, if someone gains access to your private key, all of your past (and future) messages could be decrypted and read. In Chat, we are implementing forward secrecy. Every time you begin a conversation with one of your contacts, a temporary encryption key will be generated. Using each of your keypairs, this key will be generated for this one conversation and that conversation only, and then deleted forever.



Goldoor also writes that like BitTorrent’s other products, BitTorrent Chat will use a distributed hash table to find IP addresses — which, again, is supposed to allow users find each other without going through a server.


For obvious reasons, people may be particularly interested in keeping their messages out of the hands of any company right now, and this isn’t the first privacy-focused product that BitTorrent has launched this year.


We also asked the company about other chat services like Telegram.org (which BitTorrent pointed out still stores messages in the cloud) and Skype (which we use for messaging at TechCrunch). Regarding Skype, the BitTorrent spokesperson replied, “Nobody knows how Skype is doing what they are doing. So we cannot really compare it on a technical level. But it is assumed they are entirely server based since being acquired by eBay and subsequently Microsoft.” (I’ve asked Skype if they want to comment and will update if they do.)


BitTorrent still isn’t saying when its chat product will actually become available, but you can sign up for the private alpha here.


BitTorrent Chat DHT vs Server







10:09 AM

BitTorrent is publishing a blog post with more details about its in-development chat product, which it announced in September with the sta...

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seatgeek

Ticketing startup SeatGeek is announcing that it has acquired FanSnap from Wize Commerce, which purchased the ticketing site two years ago.


Co-founder Russell d’Souza told me that the deal closed in late November, around the same time that SeatGeek (which launched at the TechCrunch50 conference in 2009) closed $2.2 million in new funding from existing investors. The timing, he said, was “not a coincidence” — the round was intended to fund the acquisition.


The two sites are competitors — both of them allow users to search for tickets across resale sites like StubHub and eBay. d’Souza said he made the acquisition (SeatGeek’s first) for two reasons. First, he wanted to expose SeatGeek to new users. Second, he wanted to acquire FanSnap’s technology, partly to use at SeatGeek, and partly to keep it out of the hands of potential competitors.


The FanSnap website is being shut down today, with users being redirected to SeatGeek. I asked if some people might not be happy about being forced to switch, and d’Souza said, “That’s possible, but I wracked my brains and honestly I can’t think of a reason why that would happen,” because he thinks SeatGeek has every feature a FanSnap user might want.


“[FanSnap has] great technology, I’m not putting down what they’ve built at all, but I do think those users, once they become accustomed to SeatGeek, they’ll be using it regularly,” he added.


The financial terms of deal are not being disclosed, but d’Souza noted that none of the Wize team members working on FanSnap will be joining SeatGeek. Since Wize (previously known as Nextag) was willing to part with the site and see it shutdown, I wondered if FanSnap had been underperforming.


“I don’t think that’s the case,” d’Souza said. “It wasn’t languishing, I just think that for all companies, focus is an important thing, and from Wize’s perspective, they need to focus on their core shopping vertical.”


He also said SeatGeek is currently selling $6 million worth of tickets each month, about triple what it was selling at the same time last year, with 3.5 million monthly visitors across desktop and mobile. (d’Souza said his agreement with Wize precludes him from disclosing FanSnap’s numbers — I asked comScore, and apparently it doesn’t have data about FanSnap, but it said SeatGeek’s unique desktop visitors in the United States grew from 697,000 in November 2012 to 757,000 last month.)


In a blog post, d’Souza offered more perspective on how FanSnap influenced SeatGeek:



When we started SeatGeek in 2009, FanSnap’s incumbency cast quite a shadow on us. They were two years old at that point, with a formidable team, an impressive set of advisors, and more than $15 million in venture financing. We had an idea and a couple of laptops.


Then, as now, we had great respect for the FanSnap team and what they built. FanSnap helped make ticket search a thing. They introduced users to the benefit of seeing multiple ticket sellers on the same screen, showing just how often the secondary market can have the best deal for any game or show.








9:53 AM

Ticketing startup SeatGeek is announcing that it has acquired FanSnap from Wize Commerce, which purchased the ticketing site two years ago...

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myglass

After a brief appearance earlier this week, Google’s official iOS support app for Google Glass has re-entered the App Store. MyGlass for iOS lets users set up their head-mounted computer, screencast their field of view, add new Glassware apps, manage contacts and get directions.


MyGlass originally got pulled when it came out ahead of official support being built into Glass itself. Glass got an update for its firmware, XE 12, shortly after the original launch of the MyGlass app, which made everything work smoothly and explains why MyGlass has now returned to the App Store.


Essentially MyGlass for iOS does what MyGlass for Android does – but it’s taken Google a bit longer to roll out support for Apple’s mobile devices. Prior to the launch of MyGlass for iOS, users could still pair Glass with an iPhone and use it, but it lacked much of the advanced functionality available on Android, and essentially worked like a very expensive Bluetooth headset.


One interesting difference to note between MyGlass on the App Store and MyGlass on the Google Play Market – Apple’s software storefront seems to do away with some whimsy. Compare the two descriptions of the software from each below to see what I’m talking about:


App Store



If you don’t have Glass, then downloading this will be a waste of time. Sorry about that. Learn more at google.com/glass.



Google Play



If you don’t have Glass, then downloading this will be a waste of time. Sorry about that. But if you swipe the screenshots to the right you’ll see there’s a picture of a puppy in pajamas. So not a total waste of time after all.








9:25 AM

After a brief appearance earlier this week, Google’s official iOS support app for Google Glass has re-entered the App Store. MyGlass for iO...

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madefire-batman

California comics startup Madefire has a big new partnership announcement: the young company is teaming up with comics industry giant DC for a number of new titles, including a graphic novel based around Batman: Arkham Origins, a remastered version of the popular digital first-comic Injustice: Gods Among Us.


The Madefire arrangement marks the first major publisher partnership, though it has made arrangements with smaller organizations like longtime Internet art showcase and community deviantART and comics publisher IDW. Back when Madefire announced its $5.2 million Series A funding round in October, it also revealed that it was in talks with DC, but nothing specific was announced at that time. Now, however, the deal proves to be quite expansive, and it definitely qualifies as a considerable ‘get’ for Madefire.


Madefire’s tech makes for interactive comics that go beyond the minor animations of most motion comics efforts from players in the same space like comiXology. The aim of Madefire founder Ben Wolstenholme in creating the company was to do something truly digital-native, rather than just adapting material originally intended for print. It’s an approach that made sense to DC Entertainment.


“Madefire visited the DCE office over a year ago to showcase their capabilities and around the same time we had begun mulling a multi-path story idea for our digital initiative,” DC SVP of Integrated Publishing and Vertigo Hank Kanalz explained to TechCrunch. “Once we saw what Madefire was capable of building we asked if they were able to provide multi-paths within a story. They had shown us they had the toolset to do motion books at a scalable level, but could they take things to the next level?”


The partnership took a little while to come together because DC wanted some specific needs met in terms of product, according to Kanalz, including some features that Madefire already had on their product roadmap. DC also worked together with Madefire on UI decisions used in the new apps, so this wasn’t just a tech licensing arrangement. I also asked what Madefire offered that other existing partners like comiXology did not.


“One of the many things we like about Madefire is they are developing purely for the digital reader – taking that experience to the next level,” he said. “This mindset leads to innovations, like DC2 MultiVerse, that enhance the storytelling experience. Everything we consider for this project is in service to the story, and a clear digital reading experience.”


While neither Madefire nor DC is discussing the financials on this deal, it’s very likely that it’ll have significant material impact on the startup’s fortunes. DC also offers a whole host of other digital first titles, so there’s plenty of opportunity for partnership expansion, too, should this effort prove a hit with consumers.







9:25 AM

California comics startup Madefire has a big new partnership announcement: the young company is teaming up with comics industry giant DC for...

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Showyou 5 01 Home iPad

Many video apps have come and gone over the past few years, all of which have promised to help users find new content that they might not have already known about. But Showyou is one of the real survivors of the social video discovery scene. And with a major web overhaul and a new mobile app, the company hopes to even thrive.


In a big strategic move in the fall, Showyou put more effort behind its website, making video viewing there just as possible as through its mobile apps. The results have been near-instant and pretty dramatic, in terms of the amount of traffic that it’s seen as a result.


“We always treated Showyou.com as a second-class citizen,” co-founder and CEO Mark Hall told me as he was demoing the new app. In September, that changed, as the company decided to make all 120 million videos available through its apps up on the website. That has had an incredible effect on overall traffic.


The number of minutes spent watching videos on Showyou has more or less tripled, thanks in part to a dramatic rise in the amount of web viewership that the shift has prompted. In addition to the increase in desktop viewing minutes, mobile web has also increased. While not broken out in the below chart, Hall told me that mobile web accounts for nearly half of all mobile traffic. Whereas, you know, before it was all native apps.


Showyou traffic


Anyway, originally launched as a tool for discovering and watching videos on mobile and tablet devices, the app has evolved a bit over the years. It started out with that big-ass wall of video, and eventually refined its user experience from there. But Showyou version 5 — can you believe it’s seen that many versions?!?! — is one of the biggest revisions of the app the company has rolled out.


The first thing users will notice is that the newest version of Showyou, for iPhone and iPad, is designed to be a lot cleaner, with all the flat design elements that are evoked in iOS 7. That includes an all-white background that videos are framed by as they expand to be viewed full-screen.


Speaking of… When you tap a video to watch it, the app loads the entire channel that the video comes from, and then slide back and forth to watch the next videos in the playlist. But some of what’s new is actually what’s not in the app — for instance, Showyou did away with its social tray in an effort to make the app as simple as possible.


For now, the update is for iOS apps only, but Android is coming soon. Stay tuned.







9:25 AM

Many video apps have come and gone over the past few years, all of which have promised to help users find new content that they might not ha...

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prismatic

There are few really great news discovery apps out there, but Prismatic hopes to be one of them. To become the go-to service for finding things that might interest you, the startup just launched a new version or its iOS app, which takes the best of its recommendation system and combines it with a better on-boarding flow and engagement tools.


Since launching about a year and a half ago, we’ve written a fair amount about Prismatic, which made the uncharacteristic decision to go Web-first, before launching a mobile app later in the summer. Along the way, just about a year ago, Prismatic raised $15 million from Jim Breyer and Yuri Milner to dig deep and make a recommendation engine that would be suitable for the masses.


“Prismatic as a company is about making life more interesting,” Prismatic co-founder Bradford Cross said. “And the goal of our first product is to be a home for all your interests. It’s where everything you’re interested in can be followed.”


The problem today is that most recommendation models today established upon interests are siloed, and as a result, don’t really work. My Twitter feed, for instance, is heavily populated with tech people talking about tech news all the time, which would be great if all I ever cared about was tech.


But I am large, I contain multitudes, and maybe every now and then I wanna geek out on learning about beer. Or read about my favorite sports teams. Or find interesting new restaurants or exotic travel locales to add to my bucket list. There’s no really good way to pursue all of those interests all in a single place.


And most systems out there today — they kind of suck. Content either comes to me based on my own self-selected interests, which really isn’t great for discovering anything new, or it’s recommended because some friend of mine shared it, which is a poor way to judge whether it’s of interest to me.


As my boss (and mentor) Alexia wrote when she covered Prismatic’s funding a year ago, good content aggregation and recommendation services are like a good party:



If you arrive and you already know everyone, stuff gets really boring really fast; but if you don’t know anyone, there’s no entry point, so what’s the incentive to stay?



This is (admittedly) a long-winded precursor to describe the problem that Prismatic hopes to solve. The question is, does it actually succeed?


With the latest version of the app, I think it does.


prismatic 3


Part of Prismatic’s success in this regard comes from having a lot of good content and interests to choose from. Prismatic brings in more than 5 million stories a day and has more than 10,000 interests you can follow.


But frankly, that’s not good enough. What you really need in content recommendation is an app or service that’s going to surface stuff that you’re interested in but might not have seen already. And in limited testing, the app actually excels at that.


Normally when you come into a news aggregator or other recommendation service and fill it up with interests or feeds or follow a bunch of people, you’re sent back a hodgepodge of non-relevant content, usually just the most recent or most trending articles to be released. (You may think you are interested in knitting, but are you ready to be bludgeoned by the 20 most recent articles on knitting culture upvoted by the most influential of knitters?)


Not so with Prismatic.


“Prismatic is smart, so you can follow a lot of shit but it doesn’t overwhelm you,” Cross told me.


More importantly, it’s “smart” in that it doesn’t pigeonhole users into reading just a certain type of article because they’ve given it a thumbs up or commented on it. Cross notes that some recommendations algorithms become overtuned to specific interests and then don’t introduce users to anything new. Prismatic works hard to highlight those other occasional interests every now and then, even if you express a heavy inclination to favoriting or sharing news on one or two topics.


prismatic 2


Anyway, that’s all stuff that Prismatic did before anyway, but what’s new and different?


For one thing, the app has a faster on-boarding flow, which should help people identify people and interests to follow a lot more seamlessly. The biggest issue that Prismatic had before this update was mainly just grabbing enough data with which to make its recommendations.


“A lot of people didn’t really understand it, but those who did used it ravenously,” Cross said. It had a hard time getting users to commit on day one, but if they did, most found a lot of value in the app and became regular users. A quarter of its weekly users came back to the app six or seven days during the week, and viewing sessions last about 11 minutes on average.


The other thing that Prismatic has done is to try to encourage interaction and sharing of content, to keep people engaged. To that end, it enables easy commenting and provides notifications when others comment or share articles that you’ve commented on. There’s also Twitter and Facebook shares, which helps to bring others from outside of Prismatic in.


“The goal is to get the discussion going,” Cross said.


But more than anything else, it’s just beautiful, and fun, and a joy to use. It’s got a full Frankly, I wasn’t a Prismatic user before but I’ll be turning to it a lot more in the future whenever I have a few spare minutes and want to geek out on more tech stuff, and everything else as well.







9:25 AM

There are few really great news discovery apps out there, but Prismatic hopes to be one of them. To become the go-to service for finding th...

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A Chinese citizen was sentenced to three years in U.S. prison for trying to smuggle American-made microchips to China. The man, Philip Chaohui He, was targeted in a 2011 sting at a Los Angeles-area port. He was nabbed while approaching a Chinese freighter, toting with him 200 radiation-hardened microchips tucked inside a tub of baby formula. U.S. officials say the Chinese government is increasingly trying to get its hands on American-made microchips, which are vital components for satellites, ballistic missiles and military hardware.


8:38 AM

A Chinese citizen was sentenced to three years in U.S. prison for trying to smuggle American-made microchips to China. The man, Philip Cha...

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