"Out of sight, out of mind" is an old saw that's absolutely true about RSS readers. Relegating RSS feeds to a tab in a Web b...
We deliver daily unique breaking viral high technolgies news
"Out of sight, out of mind" is an old saw that's absolutely true about RSS readers. Relegating RSS feeds to a tab in a Web b...
I was banging my head against the wall the other day because the dialer on my aging Motorola Photon 4G stopped working. The phone has been...
Your Apple device is full of sensors. The main five consist of a proximity sensor, an ambient light sensor, an accelerometer, a magnetomet...
Elephanti, a startup that’s supposed to make it easier for physical stores to connect with shoppers online, is announcing that it has raised $4.5 million in seed funding from LMJ Holdings.
The basic selling point for consumers, according to founder and CEO Lalin Michael Jinasena, is avoiding situations where you end up wandering from store and store, asking, “Do you sell Item X?” Instead, you can just visit the website or open the app, then search for a specific item, bringing up a list of stores that carry it. Or you can look up a retailer and browse a catalog of in-store items.
The concept isn’t too different from Milo, the local shopping startup that acquired by eBay back in 2010, but Elephanti has a number of additional features that make it more than just a product search engine.
For one thing, after shoppers identify their interests, Elephanti can show them recommendations and offers from nearby stores. Users can also build shopping lists with multiple items and and the app will point to stores where they can buy all the items on the list. Plus, shoppers can check-in at stores and, in a promised update, share photos of what they’ve purchased, so their friends will know that something is really in-stock and available at a certain price.
Since the company is working directly with merchants, Jinasena said it’s focused on a specific geography (namely, San Francisco) for now, although it works in other cities. In fact, I tested it out today in Los Angeles, and perhaps it would’ve have saved my mother some time — a few days ago, she was hopping from store to store in search of baklava. When I opened the app, it instantly identified the restaurant where she eventually found what she was looking for. (By the way, the site’s product catalogs include menus too.)
The product search isn’t perfect. I also tried to find a mop (don’t ask), but the app would only recommend places where I could buy Mophies and albums by the band Moped.
As far as I can tell, Elephanti doesn’t incorporate real-time inventory data and instead asks stores to manually build and update their catalogs, but I’m confirming that with a company spokesperson.
Elephanti , a startup that’s supposed to make it easier for physical stores to connect with shoppers online, is announcing that it has raise...
Plain Vanilla Games, the company behind ultra-hot trivia app QuizUp, has raised a $22 million Series B Round of financing. The financing was led by Sequoia Capital, with participating from all existing investors, including Tencent, Greycroft Partners, IDG Ventures, Tencent, BOLDstart Ventures, CrunchFund, and MESA+.
QuizUp, in case you have been living under a rock, is an iPhone app that pits users against one another in either real-time or asynchronous trivia matchups. Users choose from up to 300 different topics and can challenge friends or strangers to answer a fast, six-question round of trivia questions.
It’s incredibly fun, and has become extremely popular over the last several weeks, with more than 5 million downloads since launch.
This round of financing is the third that Plain Vanilla has raised since the beginning of the year, but it’s by far the biggest, and brings the total amount raised to $27 million. Along with the new cash, the company is adding Sequoia’s Roelof Botha to its board of directors.
The game studio’s last round of financing — the addition of $2 million from Sequoia and e.Ventures — was timed basically right around the time of QuizUp’s launch, which means the company took money before it knew that it had a hit on its hands.
At the time, Plain Vanilla was looking for a little insurance, and some money to fund marketing around the launch of the game. What it found instead was that QuizUp spread like wildfire, thanks to impressive word-of-mouth and growth through social channels.
“We didn’t really need the money just before launch, but we thought of it as an insurance thing,” CEO Thor Fridriksson told me in a phone interview. “In retrospect we probably shouldn’t have raised then. The dilution is higher when taking money on a pre-launch valuation versus now.”
Thanks to QuizUp’s impressive launch, the company has had its pick of investment partners to choose from. But it decided to go back to Sequoia and add partner Roelof Botha to its board.
Botha brings with him a wealth of expertise in social and mobile startups. The former CFO of PayPal has invested in a series of startups with huge, high-profile exits, including YouTube, Tumblr, and Instagram. He also sits on the boards of EventBrite, Square, TokBox, Jawbone, and most recently, secret-sharing Whisper.
But the investment follows a much longer courtship between Plain Vanilla and Sequoia. Botha told me by phone that he met Fridriksson about 18 months ago, and has been following Plain Vanilla’s development of the game mechanics and technology behind QuizUp ever since.
Botha said he wanted to invest even back then, but that it was challenging to make the case for putting money into a company based in iceland that was pre-launch. “After launch, [QuizUp] just started taking off like a rocket ship. How many apps have this type of engagement?” Botha asks.
But he believes there’s an opportunity to make QuizUp much bigger.
The latest investment in Plain Vanilla was made after QuizUp spent several weeks at or near the top of the Apple App Store charts. Released in late November, QuizUp has averaged about a million downloads per week, racking up more than 5 million downloads since launch.
“It’s the dream of any entrepreneur — you work on something for such a long time and then when you release it, it’s a hit,” CEO Thor Fridriksson told me in a phone interview. While pure download numbers have been impressive, the company has been even more encouraged by continued interest in the game, even several weeks after launch.
“The funny thing is that we had a really good launch, but we’re used to seeing games that follow a growth curve where they have a big spike in the beginning and then growth slows down after a week or so,” Fridriksson said. Until recently, he noted, QuizUp had been in the top five or top ten in the app store since launch.
(The app has been bumped down a bit in the rankings over recent days, likely due to new or first-time iPhone owners adding must-have apps like Facebook, Instagram, YouTube, and Snapchat.)
But what’s more impressive than its download numbers is the amount of engagement that Plain Vanilla is seeing within the app. Users typically spend an average of 30 minutes a day playing matches, messaging friends, and participating in discussion boards.
Those discussion boards might be one of the app’s best-kept secrets. Each of QuizUp’s nearly 300 topics has one, and altogether, users are posting more than 100,000 comments a day in those discussion forums, according to Fridriksson.
Plain Vanilla Games , the company behind ultra-hot trivia app QuizUp , has raised a $22 million Series B Round of financing. The financing w...
Taipei-based startup Gogolook confirmed that it has been acquired by Naver, the Korean Internet giant that is best known outside of Asia for being the owner of Line. Gogolook has not disclosed the acquisition price, but a report yesterday from the Investment Commission of Taiwan’s Ministry of Economic Affairs said the amount was NT$529 million (or about $17.6 million USD) (h/t Tech In Asia). In an email, Gogolook CEO Jeff Kuo told me:
“After joining the Naver group, Gogolook will be able to accelerate and extend our strategic business deployment in a global scope. With the affiliation of LINE and abundant resources from the parent company worldwide, we cannot wait to show the world the strong innovative capabilities of Taiwan app startups.”
Gogolook’s flagship product is Whoscall, a caller ID app that has 1.2 million monthly active users and over 600 numbers in its database, according to the company. We profiled Gogolook in June when the company launched the iOS version of Whoscall. Gogolook was officially launched in April 2012, but started three years earlier as a side project by three friends, including founders Kuo and Edgar Chiu. Whocall’s database of numbers was originally gathered from public sources like the Yellow Pages and the Google Place API, but as the app’s user base grew, it began to rely on crowd-sourcing. Gogolook raised about $500,000 in angel funding and its investors included Trinity VC.
Taipei-based startup Gogolook confirmed that it has been acquired by Naver , the Korean Internet giant that is best known outside of Asia f...
Less than a year ago, brothers Hadi Partovi and Ali Partovi launched Code.org to help advocate for computer science in the U.S. and increase participation in STEM education by making these subjects more available in schools and classrooms around the country. Today, it seems that what started as a whisper has grown into a roar.
On December 9th, Code.org kicked off a new, nationwide campaign called the “Hour of Code,” which asked teachers across the U.S. to help introduce their students to the basics of computer science through the organization’s coding programs and tutorials. Timed in conjunction with Computer Science Education Week, the campaign has sought to change the perception of Computer Science in the American education system — chief of which is the fact that, today, 9 out of 10 schools in the U.S. do not offer Computer Science classes.
After months campaigning and lobbying for change at the state level, in which the Partovis and Code.org have asked states to begin offering programming classes for credit, it seems that their work has begun to pay off — both at the policy level and through the “Hour of Code.” Alabama, Maryland and Wisconsin have announced (or are planning to announce) policy changes at the state level, while both the Chicago Public Schools and the New York City Department of Education have unveiled plans to bring computer science to their classrooms.
What’s more, at the culmination of Computer Science Education Week, the Partovis told us that more than 15 million students had participated in the “Hour of Code,” collectively writing more than 500 million lines of code during the campaign. While Computer Science Education Week came to a close on December 16th, the campaign has continued, and the number of students participating has since crossed 20 million, with over 675 million lines of code now in the books.
All told, Hadi Partovi told TechCrunch, more than 20 million students have participated across 170 countries. However, factoring out non-U.S. students and adults, Code.org claims that just about 1 in 4 students in K-12 schools in the U.S. participated in the “Hour of Code.” What’s more, Partovi tells us that “more girls participated in computer science in participating schools in the last two weeks than all students in the history of U.S. public schools combined.”
To breakdown the “Hour of Code” stats even further, Code.org tells us that, of the 20 million-plus participating, 83 percent were from the U.S., 74 percent were in grades K-12, 51 percent were girls, 8 percent were African-American and 14 percent were Hispanic. While we’d all no doubt like to see these percentages continue to rise and it remains to be seen just how much of a long-term effect one hour of programming can have on students, the “Hour of Code” is off to an impressive start.
As to how the campaign has managed to accomplish this?
The “Hour of Code” has been bolstered by support from a litany of recognizable names. For starters, as we wrote at the outset, both Microsoft and Apple showed their support by hosting an “Hour of Code” at every one of their retail outlets over the course of the week, with Apple advertising its tutorial on its homepage. Google, in turn, kicked off of Computer Science Education Week with a Google Doodle that remembered “Grace Hopper, an American computer scientist and creator of the Cobol programming language,” and also linked to “Hour of Code” beneath the dootle.
On top of that, the campaign featured on the home pages of YouTube, MSN, Bing, Yahoo, Disney (and many more), with recognizable names from across politics, music and sports pitching in their support. Among them were “actors and musicians like Shakira, Ashton Kutcher, Angela Bassett and athletes like Chris Bosh, Warren Sapp and Dwight Howard, along with tech leaders like Steve Jobs, Bill Gates, Mark Zuckerberg and Susan Wojcicki.”
Politicians from both sides of the aisle also lent their support, including President Obama and House Majority Leader Eric Cantor, as well as “Senator Cory Booker, Newt Gingrich and Secretary of Education Arnie Duncan.”
To help teachers get their students started in the world of programming, Code.org has curated online tutorials and programs from a bevy of partners, including companies, non-profits and universities. The traffic to some of its partners was so heavy, particularly Khan Academy, that their website was forced offline — as ATD reported at the time.
So far, it’s been a strong showing, but the 20 million is just a start. To find more on how to participate, find the “Hour of Code” at home here. You can also find the videos from President Obama and more in our previous coverage here and more info in the infographic below.
Less than a year ago, brothers Hadi Partovi and Ali Partovi launched Code.org to help advocate for computer science in the U.S. and increas...