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Monday, February 10, 2014
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Amazing Cupid

Imagine that you are a teenager and the most annoying person in your class has a massive crush on you. No matter what you do, your would-be paramour keeps following you around like a lovesick puppy. What do you do? Well, if you have a particularly sadistic streak, you send your object of disaffection a message through Amazing Cupid. The twist? In order to see your note, he or she has to earn a certain number of points within a time limit, set by you, by playing a Flappy Bird clone. Otherwise the message disappears forever.


Amazing Cupid is currently available only in the Google Play store, but the iOS build has already been submitted to the App Store and its developer, Indonesia-based startup TouchTen, hopes it will be available for download by Valentine’s Day.


There are already tons of Flappy Bird knockoffs (in fact, one even took its #1 spot on the iOS charts after developer Dong Nguyen pulled the game out of the App Store) out there. But TouchTen CEO Anton Soeharyo is careful to point out that he got permission from Nguyen to copy Flappy Bird’s annoyingly addictive game mechanic before releasing Amazing Cupid, which Nguyen confirmed to me by email.


Soeharyo also says that TouchTen has not monetized Amazing Cupid and the only ads inside the app are for the studio’s other games. Instead, he made Amazing Cupid to test out the messaging feature. If it proves successful, Soeharyo plans to insert it into other TouchTen releases as the Jakarta-based studio, which is backed by CyberAgent Ventures, builds its mobile gaming platform.


Instead of a flappy bird, the game features a blue-haired cupid. Your goal is to keep him from crashing into a never-ending series of Doric columns. If you fail, Amazing Cupid treats you to tidbits of verbal abuse like “No wonder you’re alone.” or “Why am I grumpy? You are my only friend.” If you succeed, you eventually gain access to your secret message.

Amazing Cupid 2

Amazing Cupid also has a game-only mode, in case you really don’t have any friends. To make the game more difficult (and addicting), TouchTen added a few features that weren’t in Flappy Bird. For example, there are three levels: normal, hard, and “impossibro.”


I told Soeharyo that Amazing Cupid is funny but evil.


“That’s kind of the idea,” he said. Soeharyo first thought about self-destructing secret messages after realizing that many teenagers use Snapchat to send silly and obnoxious photos to their friends. “But Snapchat is just too easy. You send something and it disappears. So I thought, what if I add some gamification?”


If the messaging feature proves popular, Soeharyo thinks companies and celebrities can use TouchTen’s games as a marketing tool. For example, they can hold contests with a special prize for the first person who sees their message or have it be a promo code.


Soeharyo hopes to meet up with Nguyen one day. On his Twitter account, Nguyen, who runs indie game studio .GEARS, declared that he now “hates” Flappy Bird the game’s popularity ruined his “simple life.”


“I feel for Dong. He is overwhelmed. I was surprised that he was really friendly to me even though we hadn’t met before. It turns out that he’s a good guy and a good person,” Soeharyo said. “He mentioned on Twitter that he’s coming to Jakarta, so I hope to see him. I don’t want to force him, but if he wants to then maybe we can work on something together.”





3:38 AM

Imagine that you are a teenager and the most annoying person in your class has a massive crush on you. No matter what you do, your would-be ...

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Shopgate

Germany and Palo Alto-based m-commerce platform Shopgate has made its first acquisition: The Creathor Ventures and Northcap-backed company has acquired Magento developer MagCorp for an undisclosed fee. The move — which, since it’s buying developer talent and expertise, might best be categorised as an acqui-hire — will see MagCorp’s four developers join Shopgate’s existing 132 strong team at its campus in Butzbach, Germany.


Shopgate lets merchants build a mobile store-front using its platform, enabling them to be up and running with either a native app or browser-based m-commerce offering. Where it claims to beat much of the competition is that it integrates with popular web-based e-commerce and shopping cart provider APIs, including, of course, Magento, which means that Shopgate is pretty much plug-and-play with most of the online store backends that retailers are already using.


That’s where today’s small acquisition comes into play. MagCorp’s team of four — Alexander Wesselburg, André Kraus, Stephan Recknagel and Peter Liebig — bring with them a wealth of experience working with the Magento platform.


Projects they’ve previously worked on include Glossybox, the Samwer brothers’ Birchbox clone, where they are said to have built the Magento-based e-commerse side of the site so that it could handle reoccurring payments needed by the subscription service. Members of the MagCorp team have also worked for venture-backed German clothing retailer Luxodo, online car dealership giant Autoda, and online sporting goods retailer mysportgroup.


Shopgate plans to use this expertise to bolster its Magento integration. Specifically, to extend the Magento integration they already offer and “start focusing on Magento Enterprise”, Shopgate’s newly-hired COO Wladimir Baranoff-Rossine tells me.


Shopgate also says is isn’t ruling out further acquisitions as the company continues to grow. It currently claims over 5,200 registered online shops using its platform, disclosing that more than 4,200 shopping apps had been created for iPhone, iPad and Android as of November last year.


“Shopgate has a team of 132 but is looking to grow to over 200 by the end of the year,” adds Baranoff-Rossine. Developers are needed for the startup’s backend and apps, but also “to handle more shopping carts”.


In June Shopgate told TechCrunch it had raised $7 million in Series B funding led by Danish VC firm Northcap, and original backer Creathor Ventures out of Germany, bringing total funding to $9.4 million.





1:39 AM

Germany and Palo Alto-based m-commerce platform Shopgate has made its first acquisition: The Creathor Ventures and Northcap- backed compan...

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iSocket, which offers tools for selling online ads, is announcing that it has raised $5 million in new funding.


The round was led by Time Warner Investments, with participation from Condé Nast, R&R Venture Partners (a fund created by former Time Warner CEO Dick Parsons and Ronald Lauder), and investor Vivi Nevo.


iSocket focuses on sales where publishers (including TechCrunch) have a direct relationship with the advertiser. The company says those sales can require up to 50 steps to complete, so it offers iSocket for Publishers to automate much of the process.


“We’re very pleased to have Time Warner and Condé Nast, two of the biggest names in publishing, endorsing our model for advertising sales automation,” said CEO Richard Jalichandra in the funding release. (Jalichandra, formerly the CEO of Technorati, joined iSocket last fall.)


In addition to the funding, the company is announcing the launch of iSocket for Advertisers, an ad-buying tool for agencies and brands, as well as the hiring of Kevin McCabe, a former ad executive at Microsoft, as vice president of business development.





12:09 AM

iSocket , which offers tools for selling online ads, is announcing that it has raised $5 million in new funding. The round was led by Time W...

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Debu-Purkayastha

Debu Purkayastha, for the last six years a powerful force inside Google’s international business working on M&A and investments has departed the tech giant’s warm embrace to go solo. His first port of call will be as Entrepreneur-in-Residence with Octopus Investments, one of the UK’s better known investors which has backed companies such as Swiftkey, YPlan and Conversocial.


Alex Macpherson, head of the Ventures team at Octopus said would be working to identify new investment opportunities and support the entrepreneurs and management teams in the portfolio. Of course, what Purkayastha will also be bringing is a very full contact book which will help extend Octopus’s reach, as it were.


At Google, initially as Principal of Corporate Development, Purkayastha spearheaded its global M&A and investment efforts with acquisitions such as ITA Software, Phonetic Arts, Green Parrot Pictures and Gizmo5. He then went on to become Principal of New Business Development, and was closely involved with Google’s Travel and Finance search products since their inception. Prior to Google, led the M&A team at Sabre in EMEA building on his previous experience as an M&A banker with Salomon Smith Barney, part of Citigroup, in the US and London.


Purkayastha was also a prominent proponent of Campus London, Google’s project to create a multi-faceted building housing co-working companies and accelerators based in ‘Tech City’ in London, the city’s highest concentration of tech startups.


He told us the European startup ecosystem has matured a great deal in the last five to six years and he hopes to “see the next Google emerge from Europe.”





12:08 AM

Debu Purkayastha , for the last six years a powerful force inside Google’s international business working on M&A and investments has dep...

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Sunday, February 9, 2014
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FotoFlexer_Photo

This week, Engrade put the finishing touches on an emblematic story in the world of education startups. High school student Bri Holt heard enough complaining from classmates (and teachers) about the fact that there were no good tools to let them view their grades online. So, having taught himself some web development skills, he decided to build a simple online gradebook for his school.


Holt’s gradebook found favor among his teachers and at his school, but it took time. Holt soon graduated and moved on to other pursuits. In 2010, seven years later, the online gradebook had found significant organic adoption among teachers, enough that Holt decided to officially turn it into a business and expand it into something larger — Engrade.


Fast forward to this week, and publishing giant McGraw-Hill Education agreed to purchase Holt’s online gradebook — now better known as Engrade — for what TechCrunch hears from sources was around $50 million. To education entrepreneurs, it’s an enviable outcome and a path (albeit perhaps not a totally replicable one) worth emulating.


All in all, the process, from founding to sale, took over 10 years. Building and selling an education company (for any real return) takes years, maybe even decades. If you build something that solves a problem and that your customer really needs, adoption and customer acquisition will happen for you. Teachers love simple tools that make their lives easier, and if you build one for them, and work with them to improve it, they’ll take care of you.


In the end, it appears to be a positive outcome for Engrade’s founders, its team and its investors. The company had raised about $8 million total over two rounds, including from NewSchools Ventures, Zac Zeitlin, Expansion Venture Capital, Kapor Capital, Javelin Venture Partners, Rethink Education and Samsung Ventures, among others.


But what’s Engrade and what does it do?


Saying that all entrepreneurs need to do is build, amazing tools for their customers, and they’ll have it made makes it sound easy. It’s not, and in education, it’s even harder. Building a simple, well-designed online gradebook is all well and good, but Engrade wasn’t alone. Others were trying to do the same — and building great products at that — but many of them were forced to pivot or join up with other tools to build an education suite.


Plus, in the end, a gradebook is more feature than startup, and teachers can’t always write big checks. So, when Hold picked Engrade back up in 2010, he started to turn it into an enterprise education platform, and begin selling Engrade to schools. Engrade quickly added enterprise-grade tools like attendance, discipline and parent-teacher conference tracking, standardized test score analysis, score messaging, report card printing, parent email, SMS alerts and so on.


But the real keys: The team built an API that would allow schools to integrate their existing platforms and software into Engrade, and looked to tear down some of the barriers between educational data silos (a la Education Elements) and aggregate them in one platform. The idea being that grade tracking, test scores, and the different islands of student data could then be accessed more easily by teachers, parents and students via API.


In practice, it’s almost a direct parallel to what LearnSprout and Clever are doing with Student Information Systems (SISes) and APIs.


To attract institutions and districts to its enterprise-grade features, the startup has added an array of features, which includes attendance, discipline, and parent-teacher conference tracking, score messaging, standardized test score analysis, report card printing, parent email and SMS alerts, an API for integrating with existing software, and admin-level reporting, among others.


With its new funding, the founder says, the team is now looking to tackle one of the biggest problems currently plaguing schools: They are producing a huge amount of data, but that data is spread across a fragmented group of learning management, grading, and tracking services. Teachers may use one service for grade tracking, and another for test scores. To combat this, Engrade is moving to integrate each segment of data into one centralized platform and make it accessible for teachers, students, parents, and third-parties via its API.


What this means for McGraw-Hill


While this is a positive outcome for Engrade, ultimately, the acquisition says more about McGraw-Hill and its future than Engrade, or really, other startups. Yes, the founders said that companies like McGraw-Hill beginning to acquire education startups is a good sign and could potentially have a positive impact on the space. And, yes, Mcgraw-Hill Education got a new CEO in January, and already the company’s acquisition pace has picked up.


Pearson, McGraw-Hill, Macmillan and Houghton Mifflin becoming acquirers means exit opportunities for education startups that may not have had the capital or the distribution oomph to make any real impact. Maybe they would have instead quietly whimpered their way into the deadpool.


The question is whether one believes that the big educational publishing companies can transform themselves from publishing companies into real education technology and EdTech services companies effectively — or in time to save themselves and those startups. Or, more controversial yet, whether it’s a good thing for them to survive at all. (Oh my!)


McGraw-Hill gave Engrade a liquidity opportunity, which depending on where you sit, was deserved after 10 years of building, and if it hadn’t, maybe it would’ve been a long time before Engrade got there, if at all. So, from a startup’s perspective, it is a knight in shining armor.


However, let’s step back and look at McGraw-Hill’s trajectory. It has a new CEO, it’s becoming acquisitive, and in becoming acquisitive, at least it’s being smart. It’s buying companies it knows. For example, in June, the company acquired ALEKS, a 17-year-old math technology company, which was one of the early movers in adaptive learning tech focused on “the maths and ‘rithmetics.”


McGraw-Hill had been working with ALEKS in higher ed for a decade, and had watched the company ramp up its focus on its research-based, A.I. student analytics tools. Not long after, it bought another old hand in the education publishing world (and math particularly), Key Curriculum, which has become known over the decades as a maker of math instructional materials and products. More recently, Key Curriculum’s print publishing side had begun to struggle mightily, and it decided to pivot to focus on its courseware and teacher training technology, etc.


Because McGraw-Hill has a big footprint in K-12 and in STEM within primary ed, both were eager to join up rather than continue slogging it out. Together, so we can imagine the thinking goes, McGraw-Hill’s new tech suite for K-12 and STEM will be that much stronger with the addition of better artificial intelligence and adaptive learning tech.


That was further made clear when the company bought a 20 percent stake in Area9, the Danish makers of the adaptive learning technology behind LearnSmart, McGraw-Hill’s adaptive learning systems that now have over three million users.


Next, it bought Engrade, giving it access to the startup’s data unifying tools, which it can then use to add more substance and functionality to its digital products. Just two days after buying Engrade, McGraw-Hill bought the remaining 80 percent of Area9.


What do you notice? Nary a publishing startup in sight. Instead, McGraw-Hill is buying up technology companies so that it can transform itself from a textbook publishing company into an educational technology services provider. Whether one considers this akin to the auto industry’s painful shift to a maker of more fuel-efficient, environmentally-friendly cars or a painful Frankenstein-ing (or both), we’re watching nearly every publisher do it. See it reflected in the recent announcement from Flatworld Knowledge, one of the pioneers in free, open textbooks.


They all couch these moves in fluffier language, but it’s happening across the board — it’s even some of the original textbook platforms, like Chegg. Once the online textbook and eBook rental hub, all Chegg wants to be now is the OS for students — or an academic services hub, in its PR shrink talk.


It’s fascinating to watch the big textbook publishers try to become SaaS companies. In some cases, it’s going to work, and in others it’s going to look more like Mary Shelley’s monster.


For McGraw-Hill, it got another great platform and suite of technologies in Engrade. Now it’s a matter of seeing what it can do with it, and its other tech toys.





11:39 PM

This week, Engrade put the finishing touches on an emblematic story in the world of education startups. High school student Bri Holt heard ...

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Between screenshot

Korean startup VCNC has received a strategic investment from Japanese Internet giant DeNA to turn its couples app Between into an open platform for third-party developers. The amount of the deal was not disclosed. DeNA (pronounced D-N-A) is one of Japan’s top mobile Internet companies. Its core business is Mobage, a social games platform, but it also offers e-commerce and other online services.


VCNC, which launched in November 2011, has raised a total of $4 million in funding so far from investors including Softbank Ventures.


Between, which has been downloaded 5 million times so far, is among a host of apps for besotted lovebirds who aren’t content with just exchanging texts or emails. Other couples apps include the aptly named Couple, Avocado, Twosome, SimplyUs, Duet, and TheIceBreak.


VCNC co-founder Edward Lee said in an email that Between’s competitive strategy has focused on enhancing its core features, chatting and photo-sharing, as well as adding special features for each market it enters.


“We have been basically focusing on providing couples with a stable service that will help their relationship. To do this, we have gone through many updates that our users may or may not notice,” said Lee. “However, our metrics show that our users now stay on our service for 510 minutes per month compared to 300 minutes per month last year.”


VCNC and DeNA’s strategic partnership will open Between to third-party developers. For users, this means that they will see more features on the app “that can help couples plan activities together, communicate and keep their memories better,” explained Lee.


Third-party services will be localized for specific markets as Between expands to Southeast Asia, the U.S. and Taiwan. In South Korea and Japan, VCNC has already started working with different businesses, including restaurants, wedding service vendors, movie theaters, and sports teams to add content to Between’s “Event Box” feature. In Japan, the app also increased engagement by selling stickers specifically made for that market.


Between currently monetizes through advertising and in-app purchases like animated stickers, but plans to add e-commerce as an additional revenue stream. For example, couples will be able to purchase gifts for each other, like flower deliveries, through the app, said Lee.


In a statement, DeNA president and CEO Isao Moriyasu said “purpose-specific social networks like Between are rapidly gaining popularity worldwide, following the massive adoption of general social networks and communication tools. DeNA sees a great global potential in this highly sophisticated mobile Internet service.”





11:24 PM

Korean startup VCNC has received a strategic investment from Japanese Internet giant DeNA to turn its couples app Between into an open pla...

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blacksmiths2

I have a Jeep about half my own age, and despite the creaks in both our joints, we somehow manage to create a semblance of grace now and then. The vibration of the engine, transmitted through my the bones of my foot as it lies on the clutch (lightly enough not to feather it), or the degree and delta of centripetal force (unconsciously, I lean left to align my head with this off-axis down) explain wordlessly to me the limitations of the tires’ grip as I round a frosty curve, the elusive triple point that lies between momentum, throttle, and gearing. And I’m no racing driver — you have this loop, too, whether you drive a manual or automatic, whether you maneuver aggressively or defensively. It’s something that happens when you and the car reach an accord, so to speak.


A few Christmases ago I bought the family a great old axe, but at first its unfamiliarly short and straight haft made me more likely to split my own foot than the morsel of wood awaiting its sentence before me. Over the course of a few dozen swings I found it didn’t want to be wielded like an executioner’s axe, describing as many degrees of a circle as were warranted by the toughness of the wood, but it preferred to be brought down straight, like the guillotine. This necessitated a totally new movement of my hands and body but eventually it struck with greater power and precision than I had been able to muster with its modern, long-necked predecessor.


Between me and my Cherokee, and between my hands and the tool, and between you and many of the things you use every day, there is a complicated but elegant feedback loop, a physical dialogue, the topic of which is harmony of operation. The relationship that you build with a device, whether it’s a car, a hammer, a brush, a cello, or anything else, is a self-optimizing relationship. First you make it speak, then you make it sing.


Why does this matter? Because so few of the devices we are adopting today will ever sing like that.


It’s not just that things are complex. Driving a car is complex; the forces, sounds, visual input, motor coordination and everything else that goes into driving become second nature because we learn to operate the vehicle as an extension of ourselves. And it’s not just that things are virtual. Anyone who has had a complicated workflow and found themselves the master of ten windows spread over three monitors and two operating systems has juggled a dozen tasks and ideas, performing as complex a task as an orchestra conductor or jet pilot.


The problem is that we are introducing process that have maxima we can’t minimize, and minima we can’t maximize, by our own efforts. No axe is so difficult to use that you can’t master it in time. But no matter how good you are at using a smartphone, the elegance and quality of your process is, fundamentally, out of your hands.


With what devices and services today can you achieve the same level of synchrony as that you enjoy with your car as you parallel park, your fork and knife as you herd peas around your plate, your keyboard as you tap out a caustic response to this article at five characters per second?


I see exceptions for coders, who achieve a sort of second sight with the colors and symbology of their language of choice, for gamers whose thumbs make analog sticks and 256-stage buttons dance through a hell of bullets, and for photographers, their fingers blindly yet unfailingly seeking out dials and switches while the brain simultaneously calculates the arc of a ball or the fraction of a second left until the toddler’s smile strikes its apex.


But the most ubiquitous device of the modern digital era, the smartphone, is not susceptible to such talents. It may be always in your hand, but it never acts as an extension of it.


Oh, sure, you can learn the quickest way to get a picture through retouching and into Instagram — the “Save changes,” “Send to…” and “Submit” button positions memorized, the geotag set to automatic, the service sniffer set to repost and promote the latest item at the requisite SoLoMo watering holes. Congratulations, you’ve built a Rube Goldberg machine that mechanically duplicates button pressing. And what a profoundly inelegant series of arbitrarily-placed button presses it is, interrupted by unskippable dialogues, animations, and workarounds it is!


Have you ever remarked on the grace with which an iPhone user closes down unused processes? The casual dignity of a flick to bring down a notifications shade, the inhuman rapidity with which a home button is double-pressed? Of course not. You could practice button-pressing and menu flicking for weeks and your flicks and presses would be little or no more effective than anyone else’s.


Wearables? True, gestural tech and limb tracking like that of the Kinect or Myo adds an interesting new way to interact, but these things are meant to capture gross, simple, or repetitive movements; even if the nearly imperceptible twist of the wrist employed by a painter to add an ironic curl to the lips could be detected, would it matter? The threshold for whatever gesture he has indicated was reached long before such subtleties were taken into account. You think a photo will show more detail because you pinch-zoomed exactly along the 45-degree line? You think a page will load faster because you clicked at the exact center of the link?


As one last example: even in photography is the satisfaction of successful operation being eroded. Many lenses and systems do not actually connect the focus ring to the focal gearing, but instead read the position of the ring digitally, pass that information to the CPU, where its scale, jitter, and acceleration are weighed; this data is returned to the chip in the lens, which adjusts the focus approximately the amount it thinks you would have wanted it to move, had it been mechanical to begin with. Naturally this takes time and is rarely satisfying or accurate. But even if it were advanced to the degree it were imperceptible, it would still be inferior to the mechanical process because it is a simulation of it; if it advanced beyond this, and predicted your focal point (let us, against all odds, assume this works flawlessly), it is no longer you operating the mechanism or the simulation of a mechanism, but rather using a ring-shaped menu to select from a list of subjects. Just try to make that sing.


There’s no room for finesse or subtlety in these things because we are not the ones performing the work, or rather, we perform only a small part of it and set into motion a series of events over which we have little or no control. The digitizer, the processor, the transceiver, the microwave repeater, and the server do their work following, but independent of, our input. And before we could even do our part, the developer of the app, the developer of the firmware, the developer of the OS had to do theirs. Layer upon layer of things that you are not doing, that you can never effect, only activate.


I don’t pretend this is the end of doing things well, of course, or any other such absurd extrapolation. But I myself, and I suspect this is true of many others, get no little satisfaction from the process of doing things well, though, and here before us is a generation of tools which can only be instructed to carry out tasks, something you and I will never do better or worse than one another. Egalitarian? Democratic? That’s a charitable interpretation, if you ask me. Eliminating the necessity of doing something well could be a positive change. Eliminating the possibility of doing something well is a negative one.


Still, it’s not so dire as I make it sound. The consequence of all this is that there is more room to excel on a different stage, a higher one. If everyone has access to the same resources, it is the one who makes the best of them who takes the prize. Given the finest ingredients and top-notch facilities, no two chefs will produce the same meal. With the same light and the same camera, two photographers capture images that are worlds apart. So this embarrassment of riches comprising (among a hundred other things) the Internet, the social media landscape, and our fantastically powerful mobile devices is nevertheless empowering — but it is no longer the tools with which we interact with that we must make to sing, but what we are making with them.


No one can use the Facebook app better than another — but one may use the network to greater effect. No one can apply a filter with more finesse than another — but one may assemble a superior portfolio. No one can make an API return different data than another — but one may put that data to better use. No one can propagate an email through the network faster — but one may be more persuasive. The axe swings itself — but you can still build a better fire.





7:24 PM

I have a Jeep about half my own age, and despite the creaks in both our joints, we somehow manage to create a semblance of grace now and the...

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